Wild ARMS 2 Mini Review
Story
The game starts with three different character scenarios. There’s Brad, a convict and ex-war hero trying to escape, Lilka, a sorceress who has a sister complex, and Ashley, the games’ hero. After you get introduced to these three, you play as Ashley who gets put into an elite fighting force, caught up in a demon summoning, and then gets whored out by another organization with no pay. Life sucks for Ashley, I guess.
I thought it was pretty horrible, to be honest. Maybe not quite as bad as Wild ARMS 4, but its close. The story is average compared to other games out at the time of its original release; it’s terrible when compared games in the series. The first disc is simply about a group called ARMS getting banned together by some pretty-boy you just know is hiding something. Then they fight a terrorist group called Odessa the entire first half of the game. This means its boss fight after boss fight with tiny cut-scenes in-between to bring some back story. All and all its nothing but fodder to get all your party members, because they take forever to all join…and then give just enough reason for each major character to be involved so you can’t say “Well, he/she was just there, but had nothing to do with the plot.” Note: Just because they are given a reason, doesn’t necessary mean it’s a good or believable one. Ha.
The second Disc gives you the impression that things are finally going to get interesting, but that doesn’t last long. The awesome begins as fast as it ends when the true threat is revealed. Things get pretty screwy about a quarter of the way into the second disc. No, it’s not hard to understand, the twist is just incredibly idiotic. At least the first disc was coherent, and although slow, the build up was steady. There’s one other twist concerning the main character that is in the backdrop most of the game, however; it didn’t get quite enough attention as it should have, all considering. It’s real background and development is found in an optional book in one of the town’s libraries. Yeah..sad..I know, when it was supposed to be important, and frankly, it was the best thing the plot had going for it.
Oh, I forgot to mention, EVERY twist in the game you’ll see coming unless you are medicated on some good ass junk. The game makes no effort to keep anything a surprise.
What a waste. Wild ARMS always mixes the Wild West, science fiction, and fantasy to conjure up a unique story. This was one of the failures, sadly.
Plot: 3/10
( Click here for more complaining!(spoiler free) )